Lava Mine Project



Lava Mine 


This is my Final project presentation and is about creating sounds and putting it in the map game, to re create a new sound in the game

I create 15 sounds for this game, sounds like ambience, Fire spot, Fire burn, pickups, elevators and steam. All this sounds make a perfect combination in the game, because what I try to create was a tension and psychedelic game. That why I used a Guns n Roses song “Patience” Like a Background to create a happy and psychedelic sound, my stingers sounds really impressed me because they combined perfect with the game, my stingers sounds like falling walls and rocks, so lava mine was perfect for this type of stingers because the whole game is around a cave so the falling walls were perfect.  I really expect something more from my elevators sounds because I realize that the elevators were from wood so my elevators sound more like metal.

My lava flow combines really. Good with the atmosphere of the game. Because its give you the impression that the lava is getting closer to you
The pickups sound was the most easy and simple sound to re create, my pickup game is one of my favorites in the game

The way, how I implement my Ambience interior and Backgrounds were using Ambient Sound Simples Actors and mix it until I get a nice mix, with the spacebar I can increase the sound in the whole game or just in some parts, and that’s what I did put the ambience sound in the whole game so you can listen to around the whole game.

For my stingers I used AmbientsoundNonLoop Actors I place my stingers in the roof of the caves to make it sound like falling rocks, I really like how the stingers sounds in the map

For the elevator I open Kismet in UDK Editor and create two new sound Cues for the Elevator up and Elevator Down then I created a new play sound and connected with Matinee that’s is the trigger that allows the automation with the elevator.

What I did for my pickups was just replace the sound cue that was all ready created and put the sound that I created and connect it.

Whole the sounds that I created for this game have Compressors, EQ’s, and reverb. Most of the, sound are samples from the FSO search program, and layering with other sounds from FSO Search program. For the Guns n Roses song I cut the beginning from the whistles and paste it in logic and create a loop with that.

This Project was a nice experience for me to create sounds and putting together in a game. 


Links for the Game
1- http://www.youtube.com/watch?v=Y1cDdhQBapM&feature=youtu.be

2-  http://www.youtube.com/watch?v=0KDWoAENgJY&feature=youtu.be

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